🍿 Month 3: Design features
Once you have a solid understanding of the UX design process and patterns, it's time to start designing features for digital products.
You need to start implementing everything you've learned - doing research, creating wireframes, user flows, prototypes, high-fidelity designing, and performing usability testing. Of course, you'll be working in Figma, so you'll have an opportunity to use what you've learned in practice.
How to start
To start designing features, you need to come up with design briefs. The idea is to add functionality to an existing product you already know very well. You’ll have an actual insight into what could be useful.
Define what you're designing, for whom, what problem you're solving, and what is the goal of this project.
For example, you can add a timeline view to your favorite task management tool or introduce commenting to a music streaming app. Remember to align your solution with their current design system.
Get creative with your ideas but stay reasonable ☝️. Think about what feature this product would actually need given its user base, business model, and strategy. It's also important to keep your project small. There is no need to solve multiple problems at once. In this phase, a singular focus is recommended.
Learning how to design features for existing products will come in handy when you join your first team. You will most likely be contributing to an existing product, not creating one from scratch.
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